IOS (MOBILE) DESIGN

Sphere

Build strong professional connections during in-person conferences

My Role

  • Refined the problem through user interviews

  • Conceptualized the features

  • Designed hi/lo-fidelity screens

Time

Three weeks, one designer

Deliverables

  • Hi-fidelity screens

  • User research report

Measuring success

  • Improve quality of conversation

  • Share socials and contacts easily

  • Make the most out of in-person face time

Primary insight

My story of networking with some great people at an in-person tech conference

Ghosted because of not having a real conversation

*characters are fictionalized

how might we

… facilitate valuable professional relationships during conferences or business trips?

Especially in the post-pandemic world

And that led me to investigate at different conferences I attended– GitHub Universe, Figma Config, UXPA and SXSW

My top four learnings from these user conversations

I talked to about 30 people who were a mix of early and mid-career professionals

I found that one of the main issues was – connecting after the conversation has ended

So I identified a few broad problem categories and solutions

So I decided to sketch a few solutions visually

Based on the solutions and focus areas important to most professionals early in their career

I took these ideas back to the professionals I interviewed

Annotations are the comments I received

Based on the comments, I revised a few screens on the spot

And added some context

Following the iOS 16 UI guidelines – designed some HiFis

Here's how some of the screens turned out

How this project helped me grow as a designer?

Thanks for skimming all the way to the end — here are some outcomes and learnings!

Learnings

  • This was my first end-to-end solo design project

  • It made me realized the importance to working with a team and delegating tasks

Outcomes

  • I pitched this idea to a few VCs who indicated interest but wanted more integration with conference organizers

© 2024 dwvicy